JiuQianLi

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![image](https://user-images.githubusercontent.com/37586630/122725197-53121f00-d2a7-11eb-9055-a15a1edbc97c.png) 加密压缩方式: ```cpp ./UnrealPak G:\test.pak -create=G:\NA-415 -compress -encrypt -encryptindex -aes=99999999999999999999999999999999 ```

> makeUClass已经是过时方式了,不推荐使用。 makeUClass已经是过时方式了,现在使用什么方式?puerts_unreal_demo里面也是用的makeUClass 我有个TS类继承自class MyObject extends UE.Object,我该怎么创建MyObject实例 UE.NewObject(MyObject.StaticClass(), this, "None", 128) 其他参数正确传过去了,但是Class传过去的是UObject _Originally posted by @Xian-Yun-Jun in https://github.com/Tencent/puerts/issues/902#issuecomment-1409694599_