8bitskull
8bitskull
**Describe the bug (REQUIRED)** Raw gamepad input should yield details on hats, axis, etc. **To Reproduce (REQUIRED)** See repro project here: https://forum.defold.com/uploads/short-url/qbD787eVUx0a4jiKViA7ni6Q6aU.zip Launch project and connect gamepad. Raw gamepad input...
Would like a function to get the time remaining until the next time a timer.delay() fires. Example use case: I fire player weapons using timer.delay(). The player obtains a weapon...
vJoy is a virtual joystick software. See more details here: https://www.vjoy.org/ Report from user: "I have vJoy installed and activated, and the game (demo) does not start (i.e., it starts...
PlayStation controllers (DualShock 4 and DualSense) incorrectly yielding raw input on axis 4 and 5
I've got a brand new DualShock 4. Tested on https://hardwaretester.com/gamepad :  However, in Defold, the raw input yields -1 on axis 4 and 5. A pprint of the raw...
I would like to be able to modify gain and pan for individual sound voices. Use case: I have a looping engine noise coming from enemy objects. As the enemy...
Probably blocked by same problem as https://github.com/britzl/steamworks-defold/issues/26, but would be nice to have this check: https://partner.steamgames.com/doc/api/ISteamUtils#IsSteamRunningOnSteamDeck
I would like to be able to get and set the timeline positions of sounds in Defold. Use case: We have three intensity variations of a music track. At certain...
Related to this extension: https://github.com/defold/extension-lua-preprocessor [One request](https://forum.defold.com/t/extension-lua-preprocessor-small-and-simple-lua-preprocessor/72449/2) was the ability to add custom keywords, e.g. like this: ``` --#IF GOG gog = require "gog_galaxy.gog" --#ENDIF ``` This can only be...
I want to implement a leaderboard! We already have: steam.user_stats_download_leaderboard_entries() steam.user_stats_get_downloaded_leaderboard_entry() Please implement: - [x] [ISteamUserStats#UploadLeaderboardScore](https://partner.steamgames.com/doc/api/ISteamUserStats#UploadLeaderboardScore) UPDATE to add this as it is critical to my use case: - [x]...
Gamepad input mappings rely on the reported name of the gamepad. It seems that as of 1.9.2, gamepad names have changed. My gamepad on Windows used to be called "XBox...