Hleb Valoshka
Hleb Valoshka
One object reflects the Sun light and so lightens another one. But of course implementation of this is not realistic.
what's wrong with infinity?
Can I help providing required information? I have both TES 4 & 5 installed.
They both are from GOG, installed using Lutris (it itself was installed from native Debian package, not Flatpak).
```yaml game: exe: /home/redacted/Games/gog/the-elder-scrolls-iv-oblivion-game-of-the-year-edition-deluxe/drive_c/GOG Games/Oblivion/OblivionLauncher.exe launch_configs: - exe: /home/redacted/Games/gog/the-elder-scrolls-iv-oblivion-game-of-the-year-edition-deluxe/drive_c/GOG Games/Oblivion/Oblivion.exe name: 'The Elder Scrolls IV: Oblivion' - exe: /home/redacted/Games/gog/the-elder-scrolls-iv-oblivion-game-of-the-year-edition-deluxe/drive_c/GOG Games/Oblivion/TESConstructionSet.exe name: TES Construction Set - exe: /home/redacted/Games/gog/the-elder-scrolls-iv-oblivion-game-of-the-year-edition-deluxe/drive_c/GOG Games/Oblivion/manual.pdf name: Manual...
@Ortham yes, it's the same.
What about fixing bugs uncovered by pvs-studio (https://www.viva64.com/en/b/0405/)?
@Im-dex it's an example of work suitable for beginners.
Projects is like releases, personally i don't see how to split this into projects.
Probably DDS is a better solution as it's hardware supported, so no need to unpack them in video memory.