Sylvain Becker
Sylvain Becker
Open the font maybe if TTF_FontFaceIsFixedWidth() is true then this is PNG (or something else fixed?) otherwise vector
yes, true, I am wrong. PNB would be not scalable in fact. (should use "`FT_IS_SCALABLE(face)`") Maybe it's not per glyph, but per size / face. Not sure, maybe this can...
Looks strange, it works without using SDL_INIT_GAMECONTROLLER can you check with latest version of SDL2 and SDL2_ttf
@myo: you can check this PR that adds transparency https://github.com/libsdl-org/SDL/pull/7319
@graphitemaster: you can check this PR that adds transparency https://github.com/libsdl-org/SDL/pull/7319
let's close this, since #7319 is merged
the PR is https://github.com/libsdl-org/SDL/pull/5650
rebasing had some issue, so I created a new branch: https://github.com/libsdl-org/SDL/pull/6997
with pipe wire, I got ``` INFO: Saw 0 camera devices. INFO: No cameras available? ``` not sure what to configure to get it working ...
Input/output are too generic, that would also refer to hdmi / jack / vga hardware audio/video, or joystick. Since the video part is named camera, that should be consistent to...