Sylvain Becker
Sylvain Becker
when exiting: `libc : Fatal signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0x0 in tid 23687 (RenderThread), pid 23667 (SDLActivity)` exiting, after bg/fg: ``` FORTIFY: pthread_mutex_lock called on a...
ok. it actually not working. I was testing spritemininal ! I look later.
1/ testprite.c has some problem when it sets the logicalpresentation, that makes the black screen: SDL_test_common.c: ``` if (SDL_SetRenderLogicalPresentation(state->renderers[i], state->logical_w, state->logical_h, state->logical_presentation, state->logical_scale_mode) < 0) { SDL_Log("Couldn't set logical presentation:...
this should fix the 3/: swap interval on android: https://github.com/libsdl-org/SDL/pull/7602
2/ exits are checked here: https://github.com/libsdl-org/SDL/pull/7603
1/ the black screen happens because there are two surfaceChanged() calls, without surfaceDestroyed() in the middle. the context get lost while sdl activity is doing the orientation change. (and it's...
great :) Indeed, pause seems not to work with v4l2 this is why I didn't add this state..
Just one note about: `SDL_Surface * SDLCALL SDL_AcquireCameraFrame` it now returns a SDL_Surface. it's better as a design. If i remember correctly I started with that, but there is an...
so we need, to remove ``` pixels / pitch``` from SDL_surface and add ``` Uint8 *planes[3]; int pitches[3]; ``` should we use different names ? so that this breaks at...
great ! 268 lines of code for the back-end!