Evan Debenham

Results 28 comments of Evan Debenham

Just decided to test this for a sec on my fork. This is working correct, as the game descends first, then attempts to validate the badge. so 22 is correct...

@shaiay Watabou does not accept or even really aknowledge pull requests, and this violates the roguelike nature of the game, so the chance of this getting merged is basically 0....

Hey, no need to open an issue relating to this in Shattered, the current INDEV (not public) version has been tweaked to interrupt the player whenever they take damage, with...

Pixel Dungeon does sync badge data to the cloud If installed through Google Play, however otherwise the only solution at the moment is to manually copy files using root access...

Yup, manipulating save information is extremely easy with root. It's really an arms race the dev can't win, if save data was simple encrypted users can decrypt, if the encryption...

WIld magic grabs all the wands in the player's inventory whenever it is used, which would mean that a transmuted item that isn't present in inventory couldn't appear. Do you...

Unfortunately there isn't, extra run details are deleted to save storage space. I'm going to close this as there isn't enough info to reproduce the bug, but please let me...

> @00-Evan I hope you don't mind us copying+regexing your lunar new year table... Feel free to reciprocate. Not at all, glad you found it useful!