react-three-renderer
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Is there currently any alternative way to load images to each face instead of using MeshFaceMaterial
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I see the MeshFaceMaterial on the TODO list. So I'm assuming its not yet implemented or is being developed offline. But for the time being is there any way I can load images to each face of some geometry? In my case each faces of a cube. I intended to implement something like this fiddle
For situations like this, I recommend something similar to https://github.com/toxicFork/react-three-renderer/issues/57#issuecomment-208078848 , e.g. creating a <group ref='...'/> and then adding your cube using group.add(cube). Hope it helps!