a-star-algorithm topic
HexGridUtilitiesForGames
Hex-grid utilities for board and strategy games with path-finding, field-of-view, and more
Simple-optimized-A-Pathfinder
An simple and optimized grid pathfinding
Pathfinding-Algorithms
A visualizer for the core search algorithms used in AI and game development. Special thanks to Amit Patel and his cool tutorials for providing me with the inspiration. #MadeWithUnity
8-Puzzle-Solver
A BFS and A* implementation to the classic 8-puzzle problem
dijkstra3d
Dijkstra's Shortest Path for 6, 18, and 26-Connected 3D (Volumetric) Image Volumes
hexagonal_pathfinding_astar
An implementation of the A-Star pathfinding algorithm tailored for traversing a bespoke collection of weighted hexagons. It's intended to calculate the most optimal path to a target hexagon where you...
Shooting-Game
Basic Shooting Game in C++ and OpenCV
18CSC305J-AI
All Lab experiments of 18CSC305J Artificial Intelligence.
AStarPathfindingUnity
Implementation of the A*-Algorithm in Unity3D
Artificial-Intelligence
IIIT Allahabad B. Tech. (IT) 5th Semester Artificial Intelligence Lab Assignments + HackerRank Artificial Intelligence Track