Tomáš Iser

Results 35 comments of Tomáš Iser
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Hi there! I'll sneak in to this discussion 😋 I like the illustrations, but I am a bit confused! Is the hemisphere located above the blue plane in the `target`...

> Indeed this isn't supported at the moment, I will add this to my todo list. Wonderful, thank you! > Regarding the Runtime error, could you compile in debug mode...

Is there a quick fix we could do in our own branch to fix the `packet_` modes? Unfortunately, the GPU modes are quite slow compared to CPU packet modes on...

Hi, I also noticed strange behavior of `scene.ray_intersect` in Python with `packet_rgb`. Generally speaking, I am getting nonsense intersection data, and they are not even deterministic even though the code...

I think I managed to find out what exactly causes the bug. :) I am actually not sure if the bug I am seeing is the same that @Mine-525 reported,...

Great, glad it helped! :) I also want to point out that similar problems can easily occur with other structs, e.g., `Interaction`. For example, if you initialize a custom interaction...

> Are you using `embree` here? Or the mitsuba kd-tree? I am not using `embree`. I also tried `ray_intersect_naive` with the same result. If it works with OptiX, then perhaps...

> How does that sound to you? Sounds fine! :-) We should remember to check the bug again after the refactoring. Looking forward!

Hi Vojta! Thanks for the issue. How often does it happen? Could it be a problem just with certain too complex fonts? We found out that certain fonts are too...

Thanks. We have updated our documentation to mention this. Updating Pepr3D to repair all exported geometry would be way beyond the scope of this work right now. But improving the...