Tomáš Iser
Tomáš Iser
Wonderful! I will add it to the readme. :) Thanks for the report!
Hello! Do you think we should put these into the color scheme itself?
Hi there! Thanks for the report. Are you able to create a pull request that I could merge?
Thank you for reporting how to fix it. In general, a color scheme in Vim is a very "dumb" plugin that only provides a table of which colors should be...
Thank you, I'm closing this and feel free to create a new issue whoever falls into anything similar again!
Sorry for the delay, everyone! I finally merged it! Thanks a lot!
>I understand there's two ways to "read" the provided explanation Ah, okay, I see. So this is tricky. I expected the upper left and lower right to correspond to the...
>pass coordinates centered within a pixel if they expected a pixel-perfect line So this means that if I use `(x + 0.5f, y + 0.5f)`, I can avoid the "missing-pixel"...
> on different back-ends can be tricky. You are right indeed, according to [OpenGL FAQ 14.090](https://www.opengl.org/archives/resources/faq/technical/rasterization.htm), exact pixelization of lines may not be possible on different hardware setups. However, OpenGL...