Jan Bláha

Results 51 comments of Jan Bláha

@Zbluu I finally got some geometry to test, and everything seems to work fine. Although trimesh seems to generally have a quite big performance impact. (Not that I didn't expect...

Yes, I think it's unlikely. Apparently there were attempts at convex to Trimesh collisions, but it's all commented out. https://github.com/schteppe/cannon.js/blob/569730f94a1d9da47967a24fad0323ef7d5b4119/src/world/Narrowphase.js#L1396-L1414 From what I understand schteppe isn't entirely done with Cannon,...

I can't even find out what LayaBox3D is. Is it a game engine? Is it a rendering library? A Unity addon? You probably won't find official examples with this. I've...

Looks very cool! Again there probably aren't many examples, but it should be doable if you know how to work with this layabox engine. Cannon really is an independent system....

Oh sorry, rotation is stored as a quaternion in a Body object. (a 4D vector, it prevents [gimbal lock](https://en.wikipedia.org/wiki/Gimbal_lock)) http://schteppe.github.io/cannon.js/docs/classes/Body.html ![image](https://user-images.githubusercontent.com/24359130/43823897-d745aab8-9af0-11e8-8b81-3c48cdb3030b.png) Does layabox support quaternions? Might not if it's mainly...

Ok I think the actual function is here. https://github.com/dfelinto/blender/blob/483ae407d9d1b2b173face0efb96f2d287d51ea4/source/blender/blenkernel/intern/image.c#L566-L604

I hopefully solved it in a dirty (again) way. https://github.com/swift502/DragonFF/commit/ed9c4042df955eb0458c068b977653590e69ed45 And to be honest, I don't even understand how the material merging in your master worked for me in the...

How did you get the list? 😃

Wow, ok. I found more. The Rockstar signs and lots of lamp posts are underground and misplaced. I did extract the models with IMG Tool, but I don't think that...

Yeah I tried it with a different dff importer and it looks the same. It's not an issue with the dff importer. But I have no idea what it could...