superfrantv

Results 37 comments of superfrantv

i deleted the library folder, not working, in my packages folder there is a folder named: "com.unity.2d.tilemap.extras" with the master files i downloaded here. and a manifest.json with the line...

![Screenshot (92)](https://user-images.githubusercontent.com/19385772/67802214-fdae4c00-fa8a-11e9-8ba0-ea7f65b97ab2.png) Updated Manual worked like a charm. but i don't know how i should setup my rules. in the picture you see the red marked things, this is not...

If you want to reproduce it you need 7 sprites And 1 rule Tile with my settings on picture and one ruleoverridetile where the rule Tile is the Base and...

The Problem is on the RuleMatch Function: now: if any other tile is on the side where a green arrow rule is -> true or 1 before the new changes:...

Thank You very very much, thats Do it :)

First sorry iam from German and my english is Not the Best. An example of multitile: We have 9 Ruletiles (or Tilebases) I want that Ruletile number 1 only is...

the second idea is a 3D rule neightbour searching thing, using a z-axis. the first idea is like a terrain tile, but it should like a house tile (3-layered walls)...

Thank you, but i added it and when i reload my project all sprites are deleted in the tile.

Thanks. `tilemap.SetTile(pos, (TileBase)API.FindInResources("Door Open"));` this changes a Tile at position from Door Closed to Door Open (the Sprite changes but the name of the tile is the same so i...