superfrantv
superfrantv
i deleted the library folder, not working, in my packages folder there is a folder named: "com.unity.2d.tilemap.extras" with the master files i downloaded here. and a manifest.json with the line...
 Updated Manual worked like a charm. but i don't know how i should setup my rules. in the picture you see the red marked things, this is not...
If you want to reproduce it you need 7 sprites And 1 rule Tile with my settings on picture and one ruleoverridetile where the rule Tile is the Base and...
The Problem is on the RuleMatch Function: now: if any other tile is on the side where a green arrow rule is -> true or 1 before the new changes:...
Thank You very very much, thats Do it :)
First sorry iam from German and my english is Not the Best. An example of multitile: We have 9 Ruletiles (or Tilebases) I want that Ruletile number 1 only is...
So?
the second idea is a 3D rule neightbour searching thing, using a z-axis. the first idea is like a terrain tile, but it should like a house tile (3-layered walls)...
Thank you, but i added it and when i reload my project all sprites are deleted in the tile.
Thanks. `tilemap.SetTile(pos, (TileBase)API.FindInResources("Door Open"));` this changes a Tile at position from Door Closed to Door Open (the Sprite changes but the name of the tile is the same so i...