Stas Sergeev

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Ping. This patch has conflicts. @bartoldeman does it still have any value or should it be closed?

Can't reproduce, so can it be that the prev commit for keen4 fixed it? It could fix many things.

What kind of kudos, if we have the same bug reported here? Although I couldn't reproduce.

I think the only way to get the permanent sound repeating, it to stop servicing sb irqs. But according to the log that is attached here, they are still serviced....

Ah actually I see what's going wrong. Seems like timing got out of sync, and irq comes immediately after the game started the transfer: ``` SB: DMA transfer started, count=535...

Can you guys please try this patch? ``` --- a/src/base/sound/sndpcm.c +++ b/src/base/sound/sndpcm.c @@ -57,7 +57,7 @@ #define MAX_BUFFER_DELAY (READ_AREA_START + READ_AREA_SIZE) #define MIN_GUARD_SIZE 1024 #define MIN_READ_GUARD_PERIOD (1000000 * MIN_GUARD_SIZE /...

I actually applied even the more relaxed patch. Hope this won't cause some clicking or delays... Since I can't reproduce the problem, this is just a wild guess. Let me...

pc-speaker should be emulated through the sound stack. But we never got to this. tty beeps are just not worth a trouble.

The problem with pc-speaker under X/tty is that you have to emulate it too, and by the much worse means than via the sound stack. Only under console with `dosemu...