Chris H

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Hello, I just tested it and I can't reproduce your problem - it works fine for me Can you try building one of the other steam games, eg, hl2dm, to...

Looks like `server/Wreckfest.exe` was removed in [a June 30th update](https://steamdb.info/patchnotes/6957336/) I just rebuilt wreckfest locally, changing the path in the shell script back from `server/Wreckfest.exe` to `Wreckfest.exe` and it works....

Would be great to have some comment on that test - what are all the magic numbers? I don't know what any of the 255s or 0s mean. You should...

Hi, Can you include log files from the cache (written to /car/log/nginx inside the container)? You say the data goes to the server but nothing is cached. How do you...

If you started the container with the `start.sh` script, then you can see the log files on your host at /data/logs So, eg, ``` tail -f /data/logs/*.log ``` And that...

Hey Pierre, A few ways. The typescript compiler should be installed as a dependency. So you can run something like `node_modules/typescript/bin/tsc` and it will build using the config file in...

It was just pointed out in a discord discussion that I didn't put the correct dependencies in package.json. whoops! Sorry :) You need typescript to compile, and typings to download...

I just published a branch with the build scripts in it, and another fix. Check out the branch https://github.com/OpenSourceLAN/better-srcds-log-parser/tree/support-http-logs for more info and let me know if that helps you.

Try giving the cache server multiple ip addresses, and make the dns round robin between them. That might help increase the parallelism. Find out which cdn server it's downloading from,...

I would need to see a Wireshark capture of the packet that caused it in order to know. If you can provide that I can take a look On 24...