Ruan Formigoni

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Thanks for that! I'll set up an `aarch64` machine to try things out as well.

Hi @p2pdownsbrz ! Thanks for your interest in the project, it is possible but currently it only supports `x86_64`.

I didn't see it mentioned, there is [TFAA](https://github.com/JakobPCoder/ReshadeTFAA) by [JakobPCoder](https://github.com/JakobPCoder/ReshadeMotionEstimation/commits?author=JakobPCoder), it uses an [estimation](https://github.com/JakobPCoder/ReshadeMotionEstimation) of motion vectors and depth to implement "TAA" as a reshade shader. Here is a comparison...

Here is a script to re-create the `AppImage` without the problematic file: ```bash #!/usr/bin/env bash set -e mkdir -p workdir cd workdir # Get AppImage of retroarch wget -q --show-progress...

> > wget -q --show-progress --progress=bar:noscroll -O retroarch.AppImage "https://github.com/hizzlekizzle/RetroArch-AppImage/releases/download/Linux_LTS_Nightlies/RetroArch-Linux-x86_64-Nightly.AppImage" > > Sus, why are you getting this old AppImage from some random person. > > Official is https://buildbot.libretro.com/nightly/linux/x86_64/RetroArch.7z Hi, [this](https://appimage.github.io/RetroArch/)...

Hi @darthcircuit, thanks for reporting this issue! Could you try it from inside your home directory, to see if it is a permission issue with the external hard-drive?

No problem! Do you know if the paths `/run/media/john/Untitled` or `/run/media/john/Untitled/xwa/` are or have a symlink to somewhere else? I've installed silverblue and could not replicate this issue (I tried...

Got it! Thanks a lot for getting back on this, I'll try to add a warning about ntfs. Anything else feel free to re-open the issue :smile:

Hi @Blad3forc3, sure! I'll include this in the wizard & launcher.

One more thing, could you point me to a game & its required parameter so I can verify it works?