retrooper

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I don't only want to be able to run vulkan applications, I want to do vulkan application development myself. I am doing it on linux atm, thats the main reason...

How can I install vulkan-swrast(lavapipe) on Windows?

Wait will it then end up using my CPU instead, as it seems like its a CPU implementation, id prefer if it used my GPU tho

So CPU is my only option on Windows? If thats the case, I think I'll have to scratch my plan of moving to windows.

Have you checked minecraft's vanilla code?

Depends on the identifier. I think the identifier can either be "minecraft:entity" or "minecraft:block" according to vanilla code.

But I'd say do some debugging too.