Ray

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@ColleagueRiley I'm trying to compile `core_basic_window` example with VS202 on `PLATFORM_DESKTOP_RGFW` and I get this issue: ![image](https://github.com/raysan5/raylib/assets/5766837/10664e79-f880-4695-b294-481b1ffb15ac)

When I try to compile with `w64devkit (GCC 13.2.0)`, I got some warnings but `libraylib.a` is correctly generated: ![image](https://github.com/raysan5/raylib/assets/5766837/97b87f7d-de73-43fb-9f04-09cc7d67c35a) but when I try to compile a `core_basic_window` example I got...

@ColleagueRiley Testing it again and I'm still getting this issue on `x86` configuration with MSVC ![image](https://github.com/raysan5/raylib/assets/5766837/4db591af-27ac-4d04-a62c-60c639fdb4dd)

@ColleagueRiley Updated to latest PR version and now I'm getting this issue: ![image](https://github.com/raysan5/raylib/assets/5766837/6114a5cc-79e4-4fb8-bdc4-bef0720a1bf9)

> This is because Raylib needs to link with winmm. You should already be linking with winmm I think. Yes, I am, just reviewed it but issue is similar to...

@ColleagueRiley I reviewed it again and it keeps failing. When I change to `PLATFORM_DESKTOP` (GLFW) it works ok but `PLATFORM_DESKTOP_RGFW` complaints about that missing symbol. WinMM is passed to the...

> See if these fix the issue. This issue didn't happen for me, but this might fix it. Just applied the same fix on my end and it worked. I...

@ColleagueRiley Good catch! That functionality should be probably moved from `rcore.c` to every specific platform... `rcore.c` tries to be as much platform-independant as possible...

@ColleagueRiley Please, let me know when ready to merge!

@ColleagueRiley Thank you very much for all the work put on integrating this new platform! Merged! 😄