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p5.js is a client-side JS platform that empowers artists, designers, students, and anyone to learn to code and express themselves creatively on the web. It is based on the core principles of Processin...

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### Increasing Access This would increase the speed of projects. ### Most appropriate sub-area of p5.js? - [ ] Accessibility - [ ] Color - [X] Core/Environment/Rendering - [ ]...

Enhancement
Area:Core
Area:WebGL

### Improve Git commit History **Issue** As of now, the entire p5.js repository does not follow squashing down all of the commits of a PR to one commit and then...

Discussion

### Increasing access By clarifying how p5.js can be used in various contexts (from a legal standpoint), p5.js users (artists, educators, developers, etc.) could feel more confident and liberated in...

p5.js 2.0

### Increasing Access By improving consistency and making information easier to find, this change will increase access to beginners, as well as to users and contributors with limited free time....

Enhancement
Help Wanted
Good First Issue
Area:Accessibility
p5.js 2.0

### Increasing Access After the merge of the issue https://github.com/processing/p5.js/pull/6735 I believe addition of a new function, `sphereMappedBackground(img)` with hopefully a better name maybe, to enhance the background rendering in...

Feature Request
Area:WebGL

### Most appropriate sub-area of p5.js? - [ ] Accessibility - [ ] Color - [X] Core/Environment/Rendering - [ ] Data - [ ] DOM - [ ] Events -...

Bug
Area:Core
Area:Image

### Increasing access Having some symmetry where you can also do: ``` keyIsDown('a'); ``` would be useful for teaching beginners. ### Which types of changes would be made? - [...

Area:Core
Area:Events
p5.js 2.0

### Most appropriate sub-area of p5.js? - [ ] Accessibility - [ ] Color - [ ] Core/Environment/Rendering - [ ] Data - [X] DOM - [ ] Events -...

Bug
Area:DOM

### Most appropriate sub-area of p5.js? - [ ] Accessibility - [ ] Color - [ ] Core/Environment/Rendering - [ ] Data - [ ] DOM - [ ] Events...

Bug
Area:WebGL

Addresses issue: Use Cubemaps for Light Feature Performance Improvement #6587 Changes to this solution are still in progress. I would love to have suggestions to this . Thank you..! ####...