Phill

Results 26 comments of Phill

> Reducing only the params (and adding a lot of overload for the sake of it) while allocation of the WhenAllPromise itself is not avoided does not look appealing. Let...

i get the exact same issue, commenting this line also aleviates it

Project Gotham Racing 2 PAL Cxbx-Reloaded Version 221ff3ae (May 25 2018) ## Description Compared to the previous issue, It stopped at executing IoCreateFile at Partition5 when creating Version.12 file, which...

created a pr to resolve this [here](https://github.com/Cysharp/ZString/pull/75)

bumping it to keep this open because i believe it should be split, do you have an explanation/reasoning for why not @neuecc ? > I don't agree with putting it...

I'm not using LWRP, but I saw people on the forum stating the same issue and that it might be a bug. https://forum.unity.com/threads/gl-lines-and-gl-functionality-with-lwrp.618985/

Also to note, GL is deprecated in SRP

I misread the original post, they're deprecating the rendering callbacks, not GL entirely. At https://forum.unity.com/threads/gl-lines-and-gl-functionality-with-lwrp.618985/#post-4191136

After checking with SRP 7.1.1, it works. In order to get this package from the pacman, the editor needs to updated to 2019.3.x

That can likely be resolved by changing the shader to something that respects depth because I'm pretty sure this was always a thing. The more important part is that GL...