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Source repo for the book

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Great book, you do a good job of making things easy to understand. However, when I got to this bit of code, I couldn't make sense of it for some...

> Adding a single object can never trigger more than one subdivision. Imagine all your objects are in the vicinity of the top left corner of the square, and you...

In the Design Decisions subsection under "How does the base class get the state that it needs", it is suggested to use two stage initialization. It would be beneficial to...

Once you know that a sub-tree is dirty, you know that all of its children are dirty and can avoid making that decision again. Splitting render into Clean (so far)...

Imho, the comment "Let’s admit it, most of us are responsible for a few of those." should go instead next to the paragraph where you say "We’ve all suffered through...

I just noticed some of the links to GoF patterns are now broken (the curse of the internet), e.g., the Interpreter pattern link [here](http://gameprogrammingpatterns.com/type-object.html). Not a big deal since one...

Hi. This PR: - adds a small button on top of every page. This small button is responsible for toggling between dark and light themes. - persists the user's current...