M.S.T.O.P.
M.S.T.O.P.
It would be nice to have this feature working again. This feature was also broken in mcpe_viz.
This is due to alimitation of GameMaker Studio's extension system, where returned strings must be of type char*, which are (at least in Windows) limited to 8 bits per character,...
Hi, I'm a a bit busy with work right now, but I'll look into it as soon as I can.
I tried to play the MIDI files with the DLS banks you sent and they are also not playing correctly on my end. Do you know if the banks are...
Based on the information I could find on VGMTrans, I think it generates DLS2 banks, which aren't supported by FMOD. Based on some threads on I dug up on the...
I did some sanity tests by playing SE_OmniSpirit MAX!.it just using the FMOD API by itself (without any GMS integration): In both versions 1.10.07 (the one included with FMODGMS) and...