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HTML5 multiplayer game engine (Now archived, new version available at https://github.com/moddio/moddio2)

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making it so u can get global variables and playername ith the $varname$ and %PLAYER_NAME% just like dialogue

added a popup warning before opening links

it gives the following error in console and crashes the game ` Uncaught TypeError: Class constructor dn cannot be invoked without 'new' at IgeClass.openWebsite (PlayerUiComponent.js:205:5) at Object._onUi [as ui] (ClientNetworkEvents.js:263:18)...

When the `Max quantity` option on an item is left blank, in-game the item's `maxQuantity` property is `null`. ![Infinite quantity item in editor](https://cdn.discordapp.com/attachments/951906053614870548/951908845209407558/unknown.png) ![Infinite item's properties](https://cdn.discordapp.com/attachments/951906053614870548/951908906450423818/unknown.png) This leads to the...

![image](https://user-images.githubusercontent.com/7340300/157306402-788cd8f3-47f0-4bb4-be59-4fb27cb396dc.png)

![image](https://user-images.githubusercontent.com/604232/95004819-239a7580-05a5-11eb-8913-f01186a66067.png)

bug

![image](https://user-images.githubusercontent.com/604232/93939886-65433a80-fce0-11ea-8244-6d81990d26e9.png)

bug

For example adding 3000 static objects (like trees) increase latency to 300+ and drop fps to 30 ![изображение](https://user-images.githubusercontent.com/62058278/151151590-8b46fe01-1efa-40a4-874c-2389d3c03eae.png) For active moving objects like monsters performance drop even more ![изображение](https://user-images.githubusercontent.com/62058278/151151871-35723521-eead-4d35-b611-46c51c8fea76.png) game...