ue4-targetsystemplugin
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Dark Souls inspired Camera Lock On / Targeting system plugin
Is there a function or bool inside the system to know when the target system is completely toggled off? "On target locked off" fires everytime a target is switched, not...
Hello, is there a way to enable camera rotation while targeting. Is this already in the component or is it still in development. Thanks
> Is it possible to do something like this? I kind of want the opposite effect; for my player character's rotation to be locked on to the targeted enemy but...
I am Using ALSV4, I have added platforms and i have targets directly below the character ... when i target one of them directly below me the camera Shakes like...
If you attempt a project for inclusive nativization method it returns the error: UATHelper: Packaging (Android (ASTC)): ERROR: Missing precompiled manifest for 'TargetSystem'. This module was most likely not flagged...
When using the plug-in, I am unable to lock on to the enemy AI unless I am facing directly at the AI. Is this is the desired result? I'd like...
Like for a boss, you might want to be able to target both legs or arms, the head and spine.
Offset
Hi can anyone add a left, right offset please i have tried using paid lock on plugins and they are not that good, this one works perfect but i need...
Hi 'im using your plugin § And love it ! i custom it like i want but have an issue, when i'm facing a wall ( no object or stuff...
https://github.com/user-attachments/assets/cfde153e-b001-49e9-90b3-b847cd7d84ea In the above video, I'm only holding the `A` key that should move me to the right. As can be seen, though, I'm also moving away from the lock...