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Dark Souls inspired Camera Lock On / Targeting system plugin

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I would like my player to be able to lock-on the enemy from a *reasonable* distance, but that lock-on should be dropped only by either LOS loss or when the...

![image](https://github.com/user-attachments/assets/c0a64994-ede4-474f-b45f-203c767e4165) ![image](https://github.com/user-attachments/assets/e9d0a804-3ec6-428b-bc73-6a36392ea64d) In the animation blueprint, when making a rope to grab the enemy in front of the character, the use of this plugin to get the nearest target to...