mirh
mirh
But the game works for him. And as I was saying, windows [already comes](https://user-images.githubusercontent.com/9366725/80366008-cdeccf00-8888-11ea-9faa-cd407e8721f9.png) with some specific compat fix. Try win98 compatibility perhaps, but this seems on your end.
Dd7to9 is also supposed to cover d3d7. It's just that at the moment its support is quite "in progress". You can try some other [wrapper](https://www.pcgamingwiki.com/wiki/Glossary:Display_wrapper#Direct3D_wrappers) meanwhile.
There's also wined3d and dgVoodoo2.
"When you try to save" sounds something to do with the windows *Controlled folder access* feature.
What if you run the exe as admin?
And you can't set it to 960x540.. because?
Nothing seemed wrong [here](https://github.com/elishacloud/dxwrapper/wiki/Star-Trek-Armada-1)... People also reported it good with [dgVoodoo](https://www.vogons.org/viewtopic.php?f=59&t=54270).
That sounds like integer scaling, with some kind of "use the biggest window resolution that can fit the screen"
Tbh I would wholeheartedly recommend to switch to linux on such hardware (more specifically manjaro32, I don't know other 32 bit distros with hope). Wine should take care of games,...
I don't think so (even though perhaps it may be better underlined that there's a mix of licenses in the project, and not just one). Dxwrapper uses the zlib license...