Dzmitry Malyshau
Dzmitry Malyshau
@tepavcevic could you make sure you have vulkan validation layers installed? I wonder if we can get a concrete errors when running with https://github.com/kvark/blade/pull/144. Alternatively, could you run it under...
We have ideas on how to improve/solve this but currently lacking a good way to test them. If you can help, that would be great! You can start by checking...
@tepavcevic great! Do you have vulkan validation, too? Could you run the same thing under gdb to see the call stack and local variables? Also please share the logs produced...
That's very helpful, thank you @tepavcevic ! I've just pushed an update to "intel present" branch (commit fee06c42f658b36dd9ac85444a9ee2a481383695), and it should work now. If you could check it on your...
Ok, sounds great, thank you! The validation error about "VkMemoryBarrier" I'll fix quickly, but overall this appears to work. @ConradIrwin would you be interested to give it a second shot...
Thank you for filing! Please provide a bit more info: 1. Log from Blade's `bunnymark` example launched with this environment `RUST_LOG=blade_graphics=debug` 2. Output from `vkcube --gpu_number 0` 3. Output from...
Thank you! Where you running `bunnymark` in debug or release? We'd need the debug. What is the git revision you are testing with? Do you have `vulkan-validation-layers` installed?
I'm not seeing anything obvious, and the validation layers are silent. This means it's likely that a driver issue is present. Fortunately, you have an open source NVidia driver (nouveau?),...
I thought this could be just one of the settings in Zed config.
Easiest way to configure the behavior of validation layers is via this file - https://github.com/KhronosGroup/Vulkan-ValidationLayers/blob/main/layers/vk_layer_settings.txt I have it in Blade repo, for example - https://github.com/kvark/blade/blob/main/vk_layer_settings.txt The default behavior of "khronos_validation.printf_to_stdout"...