Josh Goebel

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Isn't this already supported just be using one of the 4 colors as the alpha channel and then setting DRAW_COLORS appropriately? (ie, 2 bit allows for easy 3 colors +...

> But I also don't see an option for color 0 (or whatever) as transparent in the current blit (or text) function. It's not color 0, it's ANY color... just...

Or perhaps a new `u8` hardware register where you specify which of the palette colors to use for the "outside of frame" area... vs just hardwiring it to color 1.

> Also: The current native client should be a perfect match for game. As my issue says the effect could be implemented on the native client also. Parity is good,...

Lots of thoughts above on the "how" just wanted to mention this is [obviously] not a new space... lots of prior art we can look to for inspiration. Just a...

> With a mouse it would only be true, when the mouse is within the 160x160 pixels This is already easy enough to do with a mouse and the existing...

Ok, I didn't even know if that was 100% possible, but evidently it is: https://developer.mozilla.org/en-US/docs/Web/API/Element/mouseleave_event Seems an edge case though for sure though, as if someone has switched away from...

One related question: Does marked use look-behinds in any of it's regex? (therefore breaking on Safari)

I'm a bit confused seeing the `text` repeated multiple times but would a good rule be to ignore the parent `text` attribute in cases where there are `tokens` children nodes?...

Oh actually we'd have to be more careful since we'd have to look at raw too... rebuilding the markdown might result in some weird edge cases, so we'd really want...