Josh Goebel
Josh Goebel
cpuLoad was always intended as more of a high level estimation tool, not to be used for precision measurements of differences between algorithms. It will tell you if you're in...
My core lib repository already has code for most of this.
Actually all the work I've done so far is in the main repository now.
So far, this issue itself is still open though. USB sucks power from the battery constantly, and that's what this issue was meant to address.
For anyone else who wants to tackle this is what needs to happens: 1. Power down USB fully according to the link above 2. You want to hook the VBUSTI...
> If I understand correctly you are saying that the only option to correctly highlight unknown languages would be to pass as much contents as possible and then split then...
> If I invoke highlight.js for each line individually like this hljs.highlight(codeString, { language, ignoreIllegals: true }) is it going to be a problem in v11? That's not really what...
Do we not show any indication that the video is being recored to remind them?
> Right now both of my games initialize the PRNG with a fixed number You can count frames and seed it with timing information from the first few buttons presses......
I'd vote that we minimally have access to "milliseconds* since the Unix Epoch", ie in JS: ``` new Date().getTime() ``` (and whatever the equivalent is native...) What some other consoles...