Tesla Zhang
Tesla Zhang
Seems this project is dead
@ocornut The GLFW3+OpenGL3 example works awfully on Linux (commit b974fffea033149ffe53b4107f632b4ebb95b708): 
The gif is of a bad bad bad quality, try this video @ocornut https://youtu.be/-GDX9rqbqGk
@Lecrapouille I can't control the window :sweat_smile: it lose control when moving out
https://youtu.be/JAx0F4uBlHQ With SDL I get a y-axis difference, which is quite bad.
After `apt install libvulkan1 mesa-vulkan-drivers vulkan-utils nvidia-396` (I'm not sure if it's related) and re-compile the glfw examples in the newest viewport branch, I get ``` λ> ./example_glfw_opengl3 Glfw Error...
> This is probably an issue on your or GLFW end, could you clarify if it is also the case in the master branch, or not then digging for more...
> it works again I mean, the error no longer present. But the windows are still jumpy (as the video I uploaded before)
 Unselect viewport flag causes the window to move. Docking branch, Ubuntu 16.04, GLFW3+OGL3 backend.
Poor simulation on IntelliJ's Darcula theme: ```cpp auto *style = (dst ? dst : &ImGui::GetStyle()); style->WindowRounding = 5.3f; style->GrabRounding = style->FrameRounding = 2.3f; style->ScrollbarRounding = 5.0f; style->FrameBorderSize = 1.0f; style->ItemSpacing.y...