Abe Pazos

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In the `image` function I reduced a bit of duplication: ```kotlin override fun image(name: String, image: Int, imageBinding: ImageBinding) { require((Driver.instance as DriverGL3).version >= DriverVersionGL.VERSION_4_3) fun bindTexture(texture: Int, glFormat: Int)...

I tried provoking an error by using `ColorFormat.RGB` in the demo instead of `ColorFormat.RGBa` but the expected error message triggered by `require` is only visible if `-Dorg.openrndr.exceptions=JVM` is used in...

I can close this one, right? @Vechro It sounds like you've been making all this happen in recent commits :-)

I see. Since you have this more in your head than I do (I tried doing this one year ago), maybe you want to see if there's relevant stuff around...

Here a post from someone who tried doing this: https://web.archive.org/web/20190127093851/https://lambdacube3d.wordpress.com/2014/11/12/playing-around-with-font-rendering/ The comments can be interesting too. They mention a follow up paper that contains good descriptions: https://dspace.cvut.cz/bitstream/handle/10467/62770/F8-DP-2015-Chlumsky-Viktor-thesis.pdf The original thesis...

More links and an example at https://www.shadertoy.com/view/llK3Wm

Hi! I see two issues, one I think is expected and the other not. When drawing using `lineSegments` I would say it is expected that the intersections are not brighter....

Update: the noise issue is greatly improved by switching from val linesColor = ColorRGBa.WHITE.opacify(0.35) to val linesColor = ColorRGBa.WHITE.opacify(0.59).alphaMultiplied

Maybe a good start could be to add links and information here as comments? For example links showing what is currently implemented, what is missing from the 'tiny' profile, how...

Related issue: https://github.com/openrndr/openrndr/issues/131 (Add support to viewBox attribute)