K. S. Ernest (iFire) Lee
K. S. Ernest (iFire) Lee
With the AEC3 upgrade is this still valid?
I don't know the current status. We need to test this more intensely @lyuma
It currently half works. Will report back.
We discussed how the vulkan code in xr simulator didn't like swiftshader and how we could check it and maybe create a minimal reproduction project (pull request) for someone to...
I'm perfectly happy with what godot_opensubdiv has too. We're using float=64, so I have to debug that crash. The msvc compile time bug isn't critical.
I think we can do a optimized implementation of what we use SurfaceTool for. What are stencil tables?
What's the best way to show experimental features so I can try them? I don't know.
The problem: Given  What are the github pull requests I can focus attention upon for maximum impact and least effort? Make the page show this for me.
Another related problem is what pull requests require pending work from Godot Engine organization / maintainers so they can be unblocked.
Sorry about the reposting. Wanted to separate the logical ideas. For example the current team page scene seems to be aiming for the least amount of impact. I changed some...