K. S. Ernest (iFire) Lee
K. S. Ernest (iFire) Lee
I know Jellyfish / membrane has a demo videoroom for webrtc, but it's unclear the earlier steps.
You mentioned the approach of read some image for example png, decode it and treat as one raw video frame. Then, just emit it with the frame rate you want....
I'm interested in WebRTC ingress. Do you think REST ingress is a good idea? I think it's possible to treat the blender render frames as a membrane pipeline, but it...
I'm interested in coding some of these features if you're able to draft a design.
## Blender Render Frames as Membrane Pipeline ```mermaid sequenceDiagram participant C as Client participant S as Server C->>S: Uploads gltf file S->>S: Loads gltf file loop For each frame in...
Thanks for the explanation. I understand the security concerns, but support for .glb and .gltf files in QuickLook would be really helpful for my workflow with my mix of files....
I think we can reupload the cc0 hut to fix the lighting.
I'll write some description of the bugs. @SaracenOne 1. the elbow poles are incorrect. it looks like they're rotated 180 degrees euler 2. the feet are stuck together
https://github.com/V-Sekai/v-sekai-game/assets/32321/46e8718e-b321-448d-bb79-97470d72e277
jo_0's current project is targeting WebXR. There are many resources jo_0 could learn to get existing artwork into Godot but jo_0 wasn't sure what additional work would be required to...