skyrim-community-shaders
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SKSE core plugin for community-driven advanced graphics modifications for AE, SE and VR. Also fixes bugs and improves performance.
Hey there, I hope you all are having a good day. I wanted to present this issue today & workaround to help people mod SkyrimSE on Linux in peace. Below...
updates: - [github.com/pre-commit/pre-commit-hooks: v5.0.0 → v6.0.0](https://github.com/pre-commit/pre-commit-hooks/compare/v5.0.0...v6.0.0) - [github.com/pre-commit/mirrors-clang-format: v20.1.5 → v21.1.5](https://github.com/pre-commit/mirrors-clang-format/compare/v20.1.5...v21.1.5) - [github.com/pre-commit/mirrors-prettier: v3.1.0 → v4.0.0-alpha.8](https://github.com/pre-commit/mirrors-prettier/compare/v3.1.0...v4.0.0-alpha.8) - [github.com/BlankSpruce/gersemi: 0.22.3 → 0.23.1](https://github.com/BlankSpruce/gersemi/compare/0.22.3...0.23.1)
Last time there was similar crash Aers said it was on your side. [crash-2025-11-10-18-00-08.log](https://github.com/user-attachments/files/23459765/crash-2025-11-10-18-00-08.log)
Fixes shader compilation errors from job 53424716769 where SharedData namespace dependencies cause compilation failures in certain contexts. ## Changes **`features/Light Limit Fix/Shaders/LightLimitFix/LightLimitFix.hlsli`** - Replace `SharedData::lightLimitFixSettings.ClusterSize.xyz` with hardcoded `uint3(16, 16, 16)`...
**OVERVIEW** Within 5-10 minutes after loading into game and leaving main menu, game freezes. The event will start with 1 or 2 large frametime spikes that correct in under a...
Even before loading into the main menu. Tried to reduce my modlist but even with basically only community shaders this happens. No Community Shader feature is added just the base...
**THE LARGE FILE CHANGE COUNT IS DUE TO NEW ICON AND FONT VARIATIONS. LARGE CODE CHANGES ARE MOSTLY DUE TO THEME.JSONS. NOT INDICATIVE OF ACTUAL CHANGE SIZE.** 1. Uses the...
CAUSES LARGE LIGHT LEAKAGE IN CERTAIN INTERIORS LIKE DRAGONSREACH. I have tried everything I can to fix it but the fact that jobArrays is camera based means you look the...
## Summary by CodeRabbit * **New Features** * Enhanced particle lighting with per-fragment lighting accumulation for richer visuals. * Added clustered light sampling and optional inverse-square lighting for more accurate...
Unsure if it happens with other PBR tree mods, but [Nature of the Wild Lands - PBR](https://www.nexusmods.com/skyrimspecialedition/mods/150319) has some trees reflecting the sky after changes to the ambient specular #1526....