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Dojo is a toolchain for building provable games and autonomous worlds with Cairo
**Describe the bug** The `sozo build` and `sozo clean` commands are not passing `--offline` to scarb **To Reproduce** Disable network. While offline, `scarb --offline build` works: ``` $ scarb --offline...
The world constructor is currently taking the class hash of the world. However, this is something that can now be get with the new syscall. Also, the constructor uses the...
Currently the network PreConfirmed state is not always updated on time depending on the node used + load balancing. To ensure smooth migrations, we should be able to expose this...
**Describe the bug** This is a funciton that takes another model as argument. It should be `models.Action`, not only `Action`, causing a build error. ```js import { DojoProvider, DojoCall }...
## Summary by CodeRabbit * **New Features** * Added an option to choose legacy vs new storage formats during serialization. * Serialization now consistently respects the chosen format across all...
Closes DOJ-943 **Is your feature request related to a problem? Please describe.** Last month, we introduced asdf plugins for the Dojo toolchain -- Sozo, Katana, and Torii. Asdf is a...
# Description ## THIS WILL NEED AN UPDATE TO THE SCARB REPO https://github.com/dojoengine/scarb/blob/fix-unit-type/scarb/Cargo.toml#L49 Before the hash of the model name was computed everyt time it was called, this has been...
# Description Added the write schema method to dojo to write part of a model efficiently ## Related issue ## Tests - [x] Yes - [ ] No, because they...
# Description ## Related issue ## Tests - [x] Yes - [ ] No, because they aren't needed - [ ] No, because I need help ## Added to documentation?...
**Describe the bug** The interface is well splited by package ex: ``` export interface SchemaType extends ISchemaType { package_1: { ModelA: ModelA; }, package_2: { ModelB: ModelB; }, } ```...