Results 89 comments of Devin Acker

On second thought, that may just be more of a pain in the ass to implement for the stuff that currently uses QPen/QColor for styling, since that stuff doesn't really...

Someone on the NESDev forums brought up the same issue some time ago and I had considered the same solution (i.e. making the fields 1 character longer). Since it's possible...

Can you verify whether or not the same thing occurs with the new debugger GUI now that the project has moved to Qt5?

Hmm, weird. Couple of suggestions: - Try either enabling or disabling "use native OS file dialogs" (Settings > Configuration > Advanced) - If you've ever run bsnes-plus previously as the...

Given that I'm eventually planning to support both self-contained ROM files as well as higan-style cartridge folders (believe it or not!), I think an ideal approach that leverages both of...

That's a limitation/design flaw of the new debug frontend that I wanted to do something about before the most recent release, but I couldn't really make up my mind about......

How does the same thing currently look in higan? It uses the same curve with the fully linear upper half (for some reason; I have no idea what it's based...

It definitely _looks_ deliberate (the gamma curve is just a lookup table for the 5-bit color components), so I'm as stumped as you are. I guess I can try to...

Finally got around to asking byuu about it, and it turns out that the curve was actually originally designed by Overload for Super Sleuth and kept just because it looked...

It looks like qtpath isn't actually being imported from .bash_profile at all so the makefile is just using the default location instead. What happens if you explicitly pass `qtpath=...` as...