Results 89 comments of Devin Acker

$0800 through $21FF isn't even mapped to anything on the SA-1 side, since the SA-1 can't access any of the internal RAM or I/O, so trying to access the SMP...

Neat stuff! Sorry I haven't really had the time to actually look at this yet, hopefully I can do that pretty soon.

Does the same thing happen when using a recent version of the regular bsnes/higan emulators? Also, what happens if you open Settings > Configuration > Advanced and change the video...

Not a bad idea (I've wanted to implement some kind of RAM watch list for a while now), but I'm holding off on adding debugging GUI features for the time...

I feel like having both a mask *and* a comparator would kind of clutter the breakpoint editor too much, but I might do something like add "&" and "!&" operators...

I recall Optiroc's semi-official macOS fork adding all of the main debug window's menus directly to the main window's menus in order to mesh better with the "global" macOS menu...

I can't run this because you didn't include `platforms/qwindows.dll` and I don't have the same specific version of Qt installed that you used to build this. (I would also much...

Is there anything particularly problematic you've noticed aside from clashing text/highlight colors now that the font + register widget size stuff got resolved?

Good catch, that weird path window color thing should be fixed in 15615267e55c801755b34dcd6c36a0204fb6be49

Thinking about this a bit... It's not really documented right now, but bsnes-plus will automatically apply an application-wide Qt style sheet from the user directory if one exists (at `~/.bsnes/style.qss`)....