Dave Pagurek

Results 715 comments of Dave Pagurek

How are you testing framebuffers currently? e.g. using them in the sketch in the `preview` directory with `npm run dev`? I can debug that a bit if so, although currently...

Oh at a glance it looks like you need to draw the framebuffer to the graphic before drawing the graphic back to the main canvas. I tried adding in `pg.image(torusLayer,...

Also, going back to this: > I generally want to keep renderer states with the renderer, I think in the case of something like the filter shader, what we were...

I was thinking of tackling the things in https://github.com/processing/p5.js/pull/7270#issuecomment-2380656539 after this PR and Garima's PR are merged in. For the `this._pInst.something` --> `this.something` change, I wonder if that's something we...

Looks like it's mostly working now! One thing I notice is that something might be a bit off with the cameras. I'm using a webgl main canvas and this test...

Ahhhh that makes sense, good catch! I think everything's fine then. I've updated https://github.com/processing/p5.js/issues/7230 to add a line about adding constants to `p5.Graphics` in the backwards compatibility addon.

Garima's project is merged into `dev-2.0` now so I think once those changes are merged into this branch too then I'm good to get started on the refactoring! I can...

Ah, I forgot about this script and have just been manually updating the versions. Good catch!

Btw should this issue be reopened? I noticed the PR that closed it got reverted

Thanks! I was just checking because I thought someone on Discord was encountering this bug, but it turned out it was another bug. I haven't looked at the implementation of...