C. M. Barth

Results 20 comments of C. M. Barth

> Any update here? Hey Raanan, I no longer work at Microsoft. You may want to reach out internally to folks now maintaining webxr HoloLens 2 support.

adding the scope registries stub above dependencies in manifest.json did not seem to result in the msbuildforunity package appearing in the unity package manager or the msbuild dropdown in the...

file referencing the package in a submodule location seems to work. Turning on auto generation seems to generate an error if you don't run `Regenerate C# SDK Projects` > DirectoryNotFoundException:...

I started with quick start. Other comments: 1. It would be nice to show the entire manifest.json file in the "Quick Start" the stubs provided may be enough information for...

Hello, When you say that the object moved with you, do you mean that the cube remained static in the 3D scene or static in the 2D frame?

@fieldsJacksonG any thoughts on what may be causing this issue?

I think that UWP's have some restrictions on setting up server/client connections via USB for security purposes. One hypothetical solution might be to get an ethernet adapter for the HoloLens...

@carmines is this something that you can assist with?

You may be able to do this with Unity's multi-display support: https://docs.unity3d.com/Manual/MultiDisplay.html I'm not sure if the enumerated displays will change when taking on/off the vr headset. I also don't...

in order to support multiple react-native-windows projects referencing Microsoft.ReactNative.vcxproj, it seems like we actually need Microsoft.ReactNative.dll/winmd distributed as a precompiled binary that all consuming projects reference. Otherwise different versions of...