C. M. Barth
C. M. Barth
it seems like specifically we may need the following change: https://github.com/microsoft/react-native-windows/issues/4540
## Initial context * For 0.64.0, react-native-windows dependencies are distributed as source in npm packages * This prevents being able to precompile a DLL that references ABI safe react-native-windows types...
some real time filter libraries: https://github.com/vinniefalco/DSPFilters https://github.com/berndporr/iir1
https://github.com/andrewrk/libsoundio https://github.com/PortAudio/portaudio
https://github.com/cycfi/q
Note this work requires the following: https://github.com/BabylonJS/BabylonNative/issues/1143
Chatted with @ryantrem offline. Seems like the following is going on: "this seems related to the conversation we just had.... NativeEngine is owned by the JS side but tries to...
Hello @rcabanier, Have any additional learnings/decisions been made on real-world-geometry meshing topics? Is there another location that may have more up to date information? Or are these open issues still...
installing the newest version of openxr through the windows store may unblock this issue for anyone that really needs emulators and is currently blocked.
I haven't personally tested out oculus openxr support but we have definitely seen some weird behaviors when running openxr support on hololens. It might be worth changing your visual studio...