biglambda
                                            biglambda
                                        
                                    Hmmm... it is an issue, what version of the libraries etc are you using?
Can I see your initialization code?

This is my startup code: ``` startInterface :: Point2 IntSpace -> IO InterfaceState startInterface screenSize = do SDL.initializeAll -- [SDL.InitEvents, SDL.InitVideo] version
I finally have some time to work on this. So I'm not using Cairo, I have my own rasterizer. Essentially all I do is get the buffer from the SDL...
@schell, how do you get access to the 1280x960 framebuffer itself, if you want to write to it directly?
Ok, thanks for that insight. I finally have it working. I think the secret so far has been to forget about using the surface from the window. Here are the...
Ok interesting, the last step of my "drawOn" function is actually an OpenCL kernel that fills a buffer for every pixel in the window. So it's too bad but it...
Thanks a lot, I'm working on trying to implement this, I'll let you know how it goes.
Ok I think I'm close to having this working currently I'm getting an error from the OpenCL when I try to run clCreateFromGLTexture2D. ``` glName: 1 "[CL_INVALID_GL_OBJECT] : OpenCL Error...