renderdoc
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RenderDoc is a stand-alone graphics debugging tool.
## Description Renderdoc can in some cases change the image memory requirements from what the driver reports. If an application relies on external memory to share data between processes (e.g....
## Description Resource _Usage in frame_ and _Used:_ context menu do not display usages resulting from bindless access. ## Steps to reproduce 1. Select a draw or dispatch which uses...
## Description I would like RenderDoc to add support for the VK_QCOM_multiview_per_view_viewports extension so that captures without shader specific multiviewport implementations can correctly display multiple viewports. I would like the...
## Description Since ade34bb59da916d6fff1846ba1729e18248b2669, Android UI is completely black when capturing with renderdoc, though actual Vulkan rendering works fine. ## Steps to reproduce 1. Build and install the [Khronos Vulkan...
## Description Using the payload of vulkan mesh shaders has been quite troublesome, both with RenderDoc and some drivers. There seems to be quite a disagreement on how the payload...
## Description While investigating #3307, I ended up knowing a pipeline ID without knowing where it was used. I was able to find the pipeline in renderdoc's resource inspector, and...
Added shader viewer bookmarks and find shortcuts. - Ctrl-F3 and Ctrl-Shift-F3 can now be used to quickly search for the word under the cursor - Shader Viewer bookmarks: Ctrl-F2 to...
## Description When we switch hwui rendering type from skiagl to skiavk, we found that renderdoc can not capture frames for any apps as attached image "renderdoc_capture.png" shown. we test...
## Description This PR updates Vulkan replay to support the binding of shader objects.
## Description Hi baldurk! I was trying to make renderdoc working on Huawei devices again in the last few days. On Huawei mobile phone with HarmonyOS, it seems to crash...