Andy Baker

Results 255 comments of Andy Baker

> Speedy enough to stay out of reprojection on my GTX1060. Crikey. That opens up a world of possibilities. Good work, sir...

> ps, Madam ;-) Profuse apologies! :-)

Any chance of a demo scene? I'm trying to get the old demo scene working but the results are underwhelming. It would really help me figure the various parameters to...

I've thought of a slight caveat... I've just edited some templates and restarted. I now realise I also have to reset the cache too. So it needs to be clearly...

Of course - there is also the scenario when you use something like django-compress with far-future cache headers. Normally django-compress will change the compressed filename so your compressed static files...

What's the status of this PR. I can see lots of commits to the dev branch by @hybridherbst - does that work duplicate this PR? Should the PR be closed...

I stumbled across this while working on replacing the old GTLF import code on Open Brush. I originally added GLTFast for import. Then as UnityGTLF hit a bit milestone I...

According to https://docs.unity3d.com/Packages/[email protected]/manual/features.html this isn't even planned for the built-in pipeline. That seems an odd thing to omit.

Is this the current wording? > (Optional) You can upload another image as a reference for the face pose. If you don't, we will use the first detected face image...

Christ. I guess we've got that brain damaged Oracle v Google court case to thank for trivial header files being copyrightable. (Shakes fist at Larry Ellison...)