Thang Nguyen
Thang Nguyen
That's really unfortunate 😟. Is it because of the native TTS?
@dlutton > SynthesizeToFile is probably the only thing that makes sense to run concurrently for TTS Yeah, that's exactly my case. Hopefully, there would be a way to fix this...
@imaNNeoFighT sorry for tagging you in but, the `children` property still doesn't allow us to pass a Widget into the tooltip since it only accepts `List` For example, we still...
`Sign out => sign in` solved the problem for me so maybe there's something corrupted in the storage.
Got the same issue with iPhone 13 (iOS 15.5). It seems like what affected this is an app's notification setting called "Banner Style", which is set to "Temporary" by default....
> I've got a similar issue. I also noticed that with a reduced duration, the animation was smooth. > I discovered the `frameRate` option, and using the following configuration: >...
> We have a performance issue with the current implementation of the views, wihch produce bad assembly code. This issue is under investigation. Hi, I don't know if this is...
> Hey @EDED2314 I have found that you only need to delete `shaderCache/driver/vk/00050000101c9400.bin`. This only affects startup and there is no need to regenerate in-game shaders, so gameplay will not...
> The `thead` and `tbody` slots are just to add those elements, it's not a replacement. `headers` is the slot to completely replace the initial `thead` and `body` is the...
For those who have the same issue, you should add a 👍 emoji to the original issue to help prioritize this.