Casey Bailey

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Not sure if you're still working on these or not, but the missing type impls (Specifically BigChar) are forcing me to use the raw odbc crate instead. If you can...

Can you post your INI config? I'm not having any trouble with that personally but I can try to reproduce it

Do you have some way of reproducing this? I can't make it happen even with every single mod enabled. Bonus Spell Casting for sure has absolutely nothing to do with...

I have tried about everything at this point and @ScheiklP method is the only one that works for me, as well. Thanks for the solution!

Thanks for the shit-fix, it's working great!

Are you actively running the game from Steam? That tends to be the issue that trips everyone up

Kinda behind on github notifications, sorry! We've been majorly refactoring. You can for sure override them, but it's slightly weird. In CECIL terms, static constructors are .cctor so you have...

It's a compiler annoyance because 'Scripts' doesn't have a NON-static parameterless constructor, which is what the compiler tries to call in the absence of a defined one. You can read...

No, the [ModifiesType] Attribute will pull it into the right place anyway