Dave Green

Results 39 comments of Dave Green
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Sorry for the late reply. Those are some good ideas but currently, I am really busy with my game (that is actually using this tool) and so I don´t really...

I have similar problems. I am using the c# bindings of raylib on MacOSX 14.2.1 Sonoma and gamepad input is no longer working. Raylib detects the connected gamepads but does...

@raysan5 I have just tested it on my MacBook with raylib cs 6.0.0. (I can only test raylib cs) I have used 3 xbox one controllers (elite series2, new-ish xbox...

## MacOS Edit: I think it might be better to put it in a separate issue? It is kind of related but on macOS. (see 3rd image) I am experiencing...

If I multiply the monitor size by 2 before entering fullscreen another weird thing happens... ``` var monitor = GetCurrentMonitor(); SetWindowSize(GetMonitorWidth(monitor) * 2, GetMonitorHeight(monitor) * 2); ToggleFullscreen(); ``` The monitor...

## Windows I have tested fullscreen & high dpi functionality on windows 11 with a 4k monitor as well. I have set the scaling to 200% in settings. I have...

@raysan5 If you need anything else just tell me. As mentioned above I can also put all my comments in a seperate issue. If needed I can also put a...

@SuperUserNameMan Here you go :) I am very interested in your results :D ## Minimal Reproduction Example - I used raylib cs 6.1.1 (should be easy to rewrite for c...

@SuperUserNameMan can confirm that disabling resizable flag before entering fullscreen helps & can´t test it on macOS because I am not set up for raylib development. @raysan5 should I open...

@SuperUserNameMan @fishbowlforever I am currently investigating the fullscreen & borderless fullscreen issues. What I have found is that fullscreen mode sets the window size to the current screen size before...