Sevin7
Sevin7
I seem to have solved it by creating a separate patch for my mods and leaving UCP in its own patch. It hasn’t crashed since. The Fastmode I was referring...
Oh, so it’s not the same as skipping the movies? Does it do both? Can I use Fastmode in the autoexec and leave BLCMM quicker startup enabled as well as...
Alright, I’ll re-enable the Fastmode and use the new testfile. Thanks! ________________________________ From: c0dycode Sent: Monday, November 26, 2018 9:00 AM To: c0dycode/BL-AutoexecDLL Cc: Sevin7; Author Subject: Re: [c0dycode/BL-AutoexecDLL] Fatal...
Seems to work. Fastmode works too. I'll keep using the new .dll and report back if I get the crash again. Nice of you to add a chat message for...
Happened again with the new .dll. Got to the main menu, clicked continue and it hung until giving me the error. Launched and played a few times before this with...
Well, whenever you think it is resolved or if you want me to test something, let me know!
I've tried the new DLL with no success. I got the BL2 update after I read some about how people were having issues with launching the game with mods, so...
> Make sure you have any outdated dll's removed from the Plugin folder. > For example "autoexec.dll" or "CommandInjector.dll". Pretty much any DLL that does not have the "UHD" in...
> As long as they are no longer detected as DLL-Files (check the Type coloumn of your explorer window) that's fine. Otherwise the name itself doesn't matter. The PluginLoader will...
Strike that, it does echo that sparkservice and my mods were executed, I just forgot it's a chat printout and not console.