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Converting UGUI to be DOTS compliant

Results 13 UGUIDOTS issues
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1 Command Buffer is easy to debug and queue, but if you have multiple command buffers it might just be faster to have multiple command buffers to construct and execute...

enhancement
help wanted
question

There's native support for new line characters in text mesh pro - which would be great for formatting on runtime. Currently text wrapping doesn't account for it - but I...

enhancement
good first issue

Write groups allow other devs to override the current systems. The purpose of UGUIDots is similar to DearImGUI which is to provide vertex and index buffers for you to render....

enhancement