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Support multiple Graphics Command Buffers

Open psuong opened this issue 5 years ago • 0 comments

1 Command Buffer is easy to debug and queue, but if you have multiple command buffers it might just be faster to have multiple command buffers to construct and execute on the render pipeline.

Ideas:

  • A command buffer per canvas sort order layer
    • Downside is thinking about how to execute in a particular order correctly.

psuong avatar Apr 09 '20 15:04 psuong