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I see there are 2 different things `isSquadPrivate` as property and `isSquadPrivate()` as function. Maybe that would make a difference?

These might require a callback, which would work like this: - https://github.com/EmulatorNexus/VeniceUnleashed/issues/862

It didn't crash because I commented out the line that made it crash. Here it crashes: [ReproClassPrint.zip](https://github.com/EmulatorNexus/VeniceUnleashed/files/8769230/ReproClassPrint.zip) ``` Crash ID: 211c4b50-34e8-41dc-85db-b42848ea1b7b Build Number: 18808 Release Branch: dev ```

All I do is: ```lua class "Test" print(Test()) ```

It would but that’s not the point

Repro: [ReproPeersError.zip](https://github.com/EmulatorNexus/VeniceUnleashed/files/8793496/ReproPeersError.zip) - Join and spawn -> check client console

Fixed in build `19963`. Go to [changelog](https://docs.veniceunleashed.net/general/changelog/#19963) for more information.

You can just use the RCON library for that.

Never had this issue. Is this still happening? 🤔

So this issue is about spectating a corpse in 1st person. Which is disabled rn.