Daniele Giardini

Results 116 comments of Daniele Giardini

Sorry guys for the late reply, but I think there's some confusion on what shake means. Shake is a rather complex thing, but it's mostly based on randomness (even if...

Ah, Catmul-Rom is definitely not meant for one-point paths :P But I'll mark in my TODO to capture the error and throw a warning instead of an error.

Is it possible that you disabled Unity's UI in your Unity project? I don't have this problem :B

Hi! Transform indeed contains a DOPath extension method. Please show me your code. Cheers, Daniele

That code is perfectly alright. Is it possible that you have multiple installations of DOTween in the same project? That would make Unity and VS go crazy in weird ways....

Thanks for chiming in @IsometricBacon, I hope that's gonna be helpful for everybody. It definitely sounds like a Unity bug, but it's all very weird, since DOPath is just a...

Ahoy, Some possible ideas of what might be causing this (because I know the engine is working correctly, so it must be some usecase—I hope I'm not sounding too pretentious,...

Ahoy! You are right, I should've dealt with this better. I'm working on another issue but as soon as I'm done I'll get back to this (thanks for the code...

Hi, Sorry for being late, I erroneously thought I had already answered you. Your tween doesn't play backwards because, by default, it's killed as soon as it completes. Add a...

Ouch you're right. It's a different problem from the one @SharpEdgeMarshall had though (Fabio I didn't notice you had set AutoKill to false, but I can't replicate your issue so...